Collectibles: Transformers POTP – Blot

I love toys! There I said it! I’m not talking about big kid toys like electronics, and such. I’m talking about figurines of my favorite super heroes, Transformers, anime characters etc. Truth be told, I don’t hold a figure in each and make fight sounds as I bash them together, like I used to. These days, I just display them on shelves and every once in a while I’ll change their position or posture for a different look or I’ll use them as photo props. Some of my favorite toys are still in the original packaging! Anyways, I thought it’d be helpful for those of you who, like me, score a lot their loot online because it’s just way to hard or not possible to find them in stores anymore. Maybe extra extras image or my ‘take’ on the toy, will help you decide if it’s worth adding to your collection or not.

Hasbro’s has introduced this remake of the Decepticon Blot as a Deluxe Class figure in the Transformers – Power of the Primes toy line in 2018. He is part of the ‘combiner team’ known as the Terrorcons and transforms into a beast that kind of resembles an orc/ogre/troll don’t really sure what it is but it looks really cool, I think. This five and a half inch figure comes with a collectible card, a blaster, and his Prime Armor which transforms into the hand of Abominus. What makes the combiner teams special is their ‘ability’ to merge into one giant robot. This means that each member of the team will have a third transformation mode, one that’s specifically for the giant robot. The groups will typically consist of five members, one of them being larger than the others (Voyager Class figure) and will transform into the torso/head of the giant robot. The other four will transform into a limb, either an arm or a leg and you can place them however you like. NOTE: Some combiners, whose 3rd transformation is a limb, (when sold/purchased separately) only come with the hand attachment (Prime Armor) which means that the foot attachment will then be included with the torso figure. Since Combiners from the Combiner Wars and Power of the Primes toy lines are interchangeable and not all of them have the same hand/feet pieces you’ll have to really look at the included pieces if you’re planning on mixing and matching to create your own Combiner team. This is what caused my dilemma and resulted in my “Collectibles” series of posts. More info below.

Blot’s light purple and dark blue/black color scheme makes him look powerful in my opinion, matches well with his beast form. I have a couple of issues on my bot in regards to the paint job. Firstly, the red paint on the two red chest cannons got onto some of the surrounding silver parts. You’ll really have to look for it to see them, so it won’t bother me at all. Secondly, and I don’t really know if it’s a paint defect or not, is the face of the bot. You can decide for yourself it’s it a paint defect/error. You can see it in the first image, it just looks ‘off’ to me and I’m inclined to think it’s a paint error. Again I’m likely going to keep him in limb mode so “out of sight, out of mind” for me. The faux rub sticker of the Decepticon emblem is straight and centered on top of the beast head. In beast mode, the head cannot move at all nor can the jaw. The blaster cannon can be pegged on a swiveled lever just behind the head. The arms are ball jointed at the shoulders and elbows, so no bicep swivel. The hands are swiveled at the wrists to reveal the third claw in beast mode while the other two claws are permanently extended from the forearm. The beast legs are swiveled at the hip which allows for the leg to rotate 360 and has a ratchet joint allowing the legs to spread wide. This is the only Terrorcon that can do this. The only other joint is at the ankle and it is also ratcheted. In robot mode, the head can turn 360 and tilt slightly up and down. There is a chest panel that you can flip down to reveal a port in which you can plug the Prime Armor, which I think looks ugly. Like all the other Terrorcons, in robot mode, the hips are on a 360 degree swivel. There is a thigh swivel and a knee hinge on the legs. The thing I find most disturbing is that the joints are not uniformly tight. For example one thigh swivel is tighter than the other or one beast mode leg is so loose that it won’t stay in place while the other is snug. Or some parts tab in securely while others don’t. Maybe it’s my copy, I don’t know, but since I won’t be moving it around too much or too often, it’ll be ok. Also, it doesn’t take much force to pop a part off some ball joints but it’s easy to pop back in. For example, the Prime Armor piece transforms into the hand by flipping out the fingers and folding down the thumbs (the two pointy parts with the holes in it). It kind of looks stupid to me, having a hand with a thumb on the top and bottom, so I pulled off the bottom thumb. More of my ‘mods’ below.

Official Build:

Terrorcons Merge into Abominus
Hun-gurrr Transforms into Torso
Blot Transforms into Right Arm
Blot Transforms into Left Arm
Blot Transforms into Right Leg
Blot Transforms into Left Leg

A year or so ago I caught a glimpse of Sky lynx in a gift shop within the Hong Kong Airport. I walked straight in and bought it and while waiting to board my flight I looked it over and I realized it was a combiner! Bonus! The only issue now is who to use for the limbs, since I wanted an all dino or monster theme. Couldn’t think of any at the time so I put it off for awhile. Many months later I saw a Terrorcon Combiner in a toy store in Singapore and bing, that was it. I recently acquired all 4 Terrorcons to complete my version of Abominus (I think I’ll have to rename my version, though). It was only after opening all the figures that I realized that Sky Lynx did not come with feet!!! So a few swear words later, I was back online looking for solutions since the feet are packaged with Hun-Gurrr (the torso). I had decided long ago not to get Hun-Gurrr because I’m not a big fan of pink robots, the monster mode looks weird to me and one 2 headed dragon/monster on the team is enough. What I found online was something called a Perfect Effect upgrade kit. They make a whole bunch of different kits for Combiners. Some are just hands and feet, others have weapons, chest plate add ons and limb widening add ons. Some of them look really awesome and I’m considering a couple of kits, however, they are quite pricey. While searching I also found some cheaper, different styled, different colored sets that were not from the Perfect Effect brand. I ordered the least expensive one I could find. It was a very pleasant surprise that both the hands and the feet can be transformed into weapons. The feet can transform into a really big double barreled blaster or separated into two blasters while the hands transform to something like a rifle. In foot mode, the tips of the barrels can be removed so that they don’t protrude from the back of the foot. I think the feet look better without the protruding barrels. The peg for the leg is on a swivel for better posing stability.

Pictured below are the Prime Armor and original feet attachments. The Prime Armor is a gimmick designed to induce more sales of toys, in my opinion. It’s an add on weapon/shield/engine part or whatever you make it out to be, and meant to accommodate a Prime Master. A Prime Master is a little figure that transforms into a ‘spark mode’ to fit into a compatible component, like the Prime Armor. This transformation is as easy as folding it in half to make it look like a cube. It is sold with an exo suit which just opens up to fit the Prime Master inside. This exo suit transforms into some kind of weapon (different Prime Masters have different exo suits). I included this info because some Combiner teams don’t have a large weapon for the merged figure so I got some of these Prime Masters to use in weapon mode.The foot attachment is from another figure that I wanted to show just as an example of roughly what some of the older hand/feet look like. The older ones are also dual purpose, they can be either hands or feet. The original one should look similar but have a Prime Master port, a swivel peg and cannot transform into a hand. Just make sure to look for a peg that sticks out from the top. That’s the peg that inserts into the leg.

Original Hand Original Foot

The moral of this story is, if you’re like me and collect toys based on how much you like the toy, set, theme or whichever and whatever, then you’re probably going to mix and match. If you do, please make sure you are set on parts (usually missing feet) as mentioned above and that the figure you plan on using for the torso is actually capable of that third transformation. For example, just because the figure is from the Combiner Wars series doesn’t mean it is a Combiner. I made that mistake…now I have two Ultra Magnus’! Lucky he’s one of my favorite characters, so I don’t really mind. If you have older Combiners using the older feet (like the one picture above), you can use the hands for feet then the Prime Armors for hands, that way you don’t have to buy an upgrade kit.

In case you’re wondering what my version looks like here’s a preview (I left the extra thumb on the left hand so you can see the difference between pulling the bottom one off or not):

I’ll call him “Primal Reign.”
Hope you enjoyed this post as much as I enoyed making it. Have fun with your toys !!!

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